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Microsoft adds more processor options to Windows 10 IoT Core hardware requirements


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Earlier this month, during the company's Build 2017 developer conference, Microsoft announced that it would be expanding SoC and processor support in Windows 10 IoT Core to Intel's full range of Core, Pentium, Celeron, and Atom lineups. While it was promised at the time for the "near future", the firm updated the Windows 10 minimum hardware requirements today.

 

Previously listed were the following:

 

 

Broadcom Intel Qualcomm
  • BCM2837

  • BCM2836

  • Intel® Joule™

  • Intel® Atom™ processor E3900 series (Apollo Lake)

  • Intel® Celeron® processor N3350 (Apollo Lake)

  • Intel® Pentium® Processor N4200 platform (Apollo Lake)

  • Intel® Atom™ processor E3800 Product Family (Bay Trail-I)

  • Intel® Celeron® Processor N and J Series (Bay Trail-M/D)

  • Intel® Pentium® Processor N and J Series (Bay Trail-M/D)

  • Qualcomm® Snapdragon™ 212 (APQ8009)

  • Qualcomm® Snapdragon™ 410 (APQ8016)

  • Qualcomm® Snapdragon™ 617 (APQ8052)

 

That list has now been removed from the page itself, only offering the basic processor requirements, which were there before:

 

Quote

x86/x64 processor/SoC:

  • 400 MHz or faster.
  • Compatible with the x86 or x64 instruction set.
  • Supports PAE, NX and SSE2.
  • Supports CMPXCHG16b, LAHF/SAHF, and PrefetchW for 64-bit OS installation

ARM SoCs:

  • Compatible with the ARMv7 instruction set

 

There is a link to a page with Microsoft enabled SoCs, which has some new additions. The two Broadcom and three Qualcomm options remain the same, but Intel has a few new ones:

 

Quote
  • Intel® Pentium® and Celeron® Processor N3000 Series (Braswell)
  • Intel® Atom® x5-E8000 Processor (Braswell)
  • Intel® Atom® x5-Z8300 Processor (Cherry Trail)

 

None of the other minimum hardware requirements for Windows 10 IoT Core have been modified since April 5, when they were updated for the Creators Update. Microsoft added a note that a future release of the OS will require TPM 2.0, and it also included a section for an optional discrete GPU, which if included, needs to support DirectX 9 or later.

 

Microsoft didn't list anything in the change history for the hardware requirements, so if we spot anything else that's different, we'll let you know.

 

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