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New DirectX 12 demos show off increased game frame rates and realistic details


anuseems

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Microsoft showed off a new DirectX 12 graphics demos today during Build 2015 that showed how the new graphics API that's included in Windows 10 could be used to increase frame rates in games

From Windows Central:

The demo showed a boost in game frame rates used Epic Games' Unreal Engine 4 with a new and experimental feature called heterogeneous multiadapter, which allows a PC running the engine with DirectX 12 to split the rendering workload between an NVIDIA graphics card and Intel's integrated graphics chip.

http://www.windowscentral.com/new-directx-12-demos-increase-game-frame-rates-and-even-shows-humans-crying

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emerglines

Again graphics BS, then a game that will cost 150$ has just 3 hours of gameplay, we want more gameplay time like we had on PS2 at least 8 hours.

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games now are more orientated for on-line game-play!

developers don't care much about campaign modes any more.... :huh:

just have a luck at how many DLC's and such are released for games after launching the games....

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