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Found 2 results

  1. Steam Client March 23 update Valve released a new stable Steam Client update for all supported platforms, including SteamOS, GNU/Linux, macOS, and Microsoft Windows, fixing some nasty issues, but also implementing various improvements. For all platforms, the Steam Client March 23 update addresses a bug that prevented non-Steam game shortcuts from being saved during restarts of the desktop client, as well as a bunch of rare hangs and crashes that users reported after updating to the major Steam Client March 9 release. The star of this new Steam Client update is the In-Home Streaming feature, with received support for hotplugging headphones on the streaming client computer, along with support for the third-party VB-CABLE virtual audio driver to provide users with better 5.1 surround streaming. The Valve developers also managed to reduce the delay and stutter that sometimes occurred when streaming games from a computer equipped with a Gigabit network interface to a PC with a 100Mbit interface. They also fixed a possible frame stutter that took place when attempting to capture video from the host computer. Multiple Xbox controllers now register their input Other than that, it looks like the limiting the video frame rate was improved as well for the In-Home Streaming feature, especially when using the Steam Link device for remote input or to stream audio. The Steam Client March 23 update also fixes a bug to make it possible for multiple Xbox controllers to register their input. This update will be applied automatically the next time you restart your Steam Client, but you can also install it manually on your operating system by going to the Steam menu and selecting the "Check for Steam Client Updates" entry. We always recommend our readers to update their Steam Client regularly for the best gaming experience. Source
  2. Valve Finally Makes Steam Work Out-of-the-Box with Open-Source Graphics Drivers Also introduces idle detection and updates the Vulkan loader The new Steam Client Beta update brings quite a lot of changes (see them all in the changelog attached at the end of the story), but we're very interested in the Linux ones, which appears to let Steam work out-of-the-box with open-source graphics drivers on various modern GNU/Linux distributions, while implementing a new setting for older ones to improve the interaction between Steam's runtime and system's host libraries. "Improved interactions between the Steam runtime and host distribution libraries, which should let Steam work out of the box with open-source graphics drivers on modern distributions. If using an older distribution or running into problems, use STEAM_RUNTIME_PREFER_HOST_LIBRARIES=0 to revert to previous behavior," reads the release notes. Vulkan loader updated to enable Xlib support, idle detection added Additionally, Valve implemented idle detection for Linux platforms, automatically switching the friend status in the built-in chat to Away/Snooze when you're not at pressing any buttons on your PC, improves keyboard and mice support for Vulkan apps when using the Overlay, as well as the Vulkan loader to enable Xlib support. It also looks like the close-to-tray behavior is now unified with other platforms besides Steam OS. Users can now use the "STEAM_FRAME_FORCE_CLOSE=0" setting to force the Steam Client to close to tray on GNU/Linux distributions that don't offer a proper system tray area. Other than that, the new Steam Client Beta update addresses some DRI3-related crashes with open-source graphics drivers by shipping with an updated libxcb library, and adds a bunch of Steam Controller improvements. All these goodies and much more are coming soon to the Steam Client when a new stable build will be released. Again, you can view all the improvements in the changelog attached below, and if you can't wait until the new stable version arrives, you can switch right now to the Beta channel in the General section of the Setting dialog, but please try to keep in mind that this is a pre-release build. Steam Client Beta Changelog: Source