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Found 4 results

  1. Portable gaming has come in many forms over the past few decades with both Sega and—more successfully—Nintendo putting gaming hardware in our pockets. More recently, the focus has switched to gaming on our smartphones. Now we are getting gaming on a keyring thanks to PocketSprite. PocketSprite claims to be the world's smallest portable gaming device, and it's hard to argue against that. It measures just 55 by 32 by 14mm, and yet inside you'll find a super bright 96-by-45-pixel display (25 by 22mm 5:4 screen ratio) capable of 60fps, a mono speaker, rechargeable battery, Wi-Fi and Bluetooth, a D-pad and four buttons under the screen, and a Micro USB port for battery recharging. It supports Game Boy, Game Boy Color, Master System, and Game Gear games playable on the included GNUBoy and SMS Plus emulators. There's also a so-called "Boss Mode," allowing the PocketSprite to instantly turn on and let you pick up where you left off playing a game. Adding new games is done over Wi-Fi and stored on the the PocketSprite's 128Mbit flash drive. PocketSprite was developed by a team in Hong Kong led by Jeroen Domburg. He originally built the device as a proof-of-concept in 2016, and it proved popular with those who saw it. Now it's (hopefully) coming to market if the CrowdSupply crowdfunding campaign is a success. The team is asking for $20,000, of which $7,505 has already been pledged. If you want a PocketSprite, early birds can secure one to put together themselves for just $45 with free shipping worldwide. A pre-assembled unit is $55 and a Deluxe Edition, which uses a "machined aerospace-grade aluminum case and quartz screen protector," costs $199; only 200 will be offered. Article
  2. Cheatbook-Database 2018 + Updates CheatBook DataBase 2018 - The encyclopedia of game cheats. A die hard gamer would get pissed if they saw someone using cheats and walkthroughs in games, but you have to agree, sometimes little hint or the "God Mode" becomes necessary to beat a particularly hard part of the game. If you're an avid gamer and want a few extra weapons and tools the survive the game, CheatBook DataBase is exactly the resource you would want. - Find even secrets here. Cheatbook-Database - Games, Cheats, Hints, Tips, Walkthroughs, Trainer and Cheat Codes... Cheatbook-DataBase 2018 is a cheats code tracker that makes hints, Tricks, Tips and cheats (for PC, Walkthroughs, Playstation, Playstation 2, Playstation 3, Playstation 4, Sega, Nintendo 64, Nintendo DS, DVD, Gameboy Advance, Gameboy Color, N-Gage, Nintendo DS, XBox, XBox 360, XBox One, iPhone, Gamecube, Dreamcast, Super Nintendo, Wii, Wii U, Sony PSP) easily accessible from one central location. If you're an avid gamer and want a few extra weapons or lives to survive until the next level, this freeware cheat database can come to the rescue. Covering more than 24.000 Games Cheats, this database represents all genres and focuses on recent releases. Games are listed alphabetically in the left-hand window. When you click on a game name, the relevant cheat is displayed in a editor window, with convenient buttons that let you print the selection or save any changes you've made. In the latest past many users of the Cheatbook-Database and readers of the monthly being published magazine have sent to us small error messages and suggestions for improvement again and again. First of all we say "Thank you very much!" to all of you! Due to this assistance and the permanent sending in of new and revised cheats the Cheatbook is ever increasing and becoming more and more voluminous. Release date: January 14, 2018. Update Release: February 3, 2018. All Cheats inside from the first CHEATBOOK January 1998 until today Supported Operating Systems: Cheatbook-DataBase 2018 is Freeware for Win95/ 98/ 2000/ NT/ XP/ Vista/ Windows 7/ Windows 8/ Windows 10. Screenshots: Installation: Main Program: Unzip the ZIP package. Optionally read "readme.txt" Run "setup-Cheatbook-Database2018.exe" or "Base2018setup.exe" Follow the prompts. Updates: Unzip the ZIP package. Optionally read "readme.txt" Run "cheatbooksetup.exe" It'll extract and open a folder. First instance, it'll auto install, just click on "Direct Update". Note: If you use Vista & later, post first install, when asked for uninstall dialog, cancel it and run the file named "Cheatbook 0x.2018" with admin prompts. To check the installation: Open Cheatbook Database 2018 Main program and click "Update" from Menu and Click on "Update infos". If properly installed, the installed month's issue should show "Green". Repeat the checking with "Run as Administrator" on Main program. It should show Green too. If not repeat the issue install as mentioned in Step 5. Now, click uninstall from extracted folder and click on "Delete All" to complete installation. Downloads: Cheatbook-Database 2018 - 69.56 MB: Cheatbook Database 2018 - Main Program Cheatbook Issue - Updates: January 2018 - 4.43 MB - Not Required to install with 2018 version since it is already included. February 2018 - 5.74 MB -
  3. TinyNvidiaUpdateChecker Tiny application which checks for NVIDIA GeForce GPU drivers, written in C-sharp (C#) for Windows Visit the wiki for more information about the application! This application has a simple concept, when launched it will check for new driver updates for your NVIDIA gpu! With this you no longer need waste your time searching if there's something new to get. Download Downloads are available at the end of the post. Don't forget to download HtmlAgilityPack.dll which is a dependency and must be in the executing directory. Forkers HTML Agility Pack will automatically install when attempting to debug the project (make sure you're running the latest version of VS2017), or you may manually install it by doing the following: Open up your Package Manager Console and type in Install-Package HtmlAgilityPack. Requirements Windows 10, 8.x or 7 .NET framework 4.5 HtmlAgilityPack.dll in same folder as the executable (automatic download from v1.8.0 and up) Stable internet connection (optional) WinRAR or 7-Zip (only if using minimal installer method) [1.10.0] - 2017-10-24 Added Implemented a much better dialog for chosing directory Support for alternative locations for 7-Zip (Scoop, x86 install on amd64 systems, MSI installer and last resort) Check against vendor ID if the gpu drivers aren't installed Missing text Fixed Driver installer always run quietly, now only skipping eula Tiny text on none dpi-displays in the driver dialog Downloads 136 KB HtmlAgilityPack.dll 157 KB TinyNvidiaUpdateChecker.v1.10.0.exe Source code (zip) Source code (tar.gz) FYI: Update notified to nsane.forums by Actarusse.
  4. Fans of the Half-Life series have been waiting many many years to see a conclusion to Gordon Freeman’s story but at this point, many have lost hope that Valve will ever return to it, especially now that so many writers have departed from the company. Now, it seems that Marc Laidlaw, the Half-Life series lead writer, may also have been a little tired of having to keep his story ideas to himself, as he just posted the full plot summary he wrote for Half-Life 2: Episode 3. In a post on his personal website titled ‘epistle 3’, Laidlaw posted his version of the story for Half-Life 2: Episode 3. Character names, location names and company names have been changed, likely for legal reasons, but for the most part, it is easy to work out. For instance, Gordan Freeman’s name is changed to ‘Gertie Fremont’, G-Man is ‘Mrs. X’, Alyx Vance is now ‘Alex Vaunt’ etc. Given that this news is so massive, it has sent a wave of traffic over to Laidlaw’s personal site, making the original post really difficult to access at the time of publishing. Fortunately, a fan by the name of ‘Jackathan’ has managed to obtain the whole thing and has preserved it in a GitHub post. He is going through and changing the obfuscated names back to their original versions. However, if you would rather read the original version, he also has a handy guide, so you can see which characters/locations had their names changed. Now before you get too excited, this isn’t an intricate breakdown of the entire game. Instead, this is a story summary going over the key events Laidlaw had planned for the final entry in the Half-Life 2 Episode series. Given Valve’s unwillingness to revisit the Half-Life series, this is probably the best conclusion we are ever going to get, so it is worth reading. If you are worried about spoilers then be aware that even if Valve does return to Half-Life, it likely won’t use Laidlaw’s version of the plot, especially now that it is out in the open. Right now, we don’t know what drove Laidlaw to break his silence and post something as huge as this. Perhaps Valve gave him the greenlight, or perhaps he was just tired of fans not getting to see his work. Either way, unless Laidlaw speaks out, we won’t know for sure. If you want to read the full corrected version, you can find it HERE. View: Original Article